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Last Post
Smoke banding in renders
Started By
SVF Lighting
Basically what the subject line states. In the live view you can't see it, but when rendering a scene with the new smoke. The smoke bands a lot. Attached an image with the issue exactly. Screenshot from Live View Render (4K) It's not very noticeable with these images previews, but when looking at the raw render from Capture it's very obvious. Steps to reproduce. 1. Add some washes to your design. 2. Add the new smoke into your scene 3. Use t...
3
72
4/23/2026 5:40 PM
by
SVF Lighting
New smoke settings problems with gobos
Started By
Frederick
In capture 2026 I am having a problem when it comes to the new smoke settings combined moving head gobos. The issue that im having is that the beams/gobos (espacially gobos) when passing trough smoke, the shape of the beam at the outer cone is realy blurry and not smooth. Looks like almost pixilated. Even with legacy mode turn on it stays the same. This happens only in live mode.When rendering an image from the live view, the image looks as it should without any issue. I do not know if it ...
21
4/24/2026 8:40 PM
by
Frederick
PNG alpha channel ignored when replacing image on Image object
Started By
Juliantjong
When importing a PNG file onto an Image object in Capture, the alpha channel is not being retained. I have managed to get this working correctly before. The properties panel confirmed the file as '8-bit with alpha', and transparency was respected in the viewport. However, I cannot reproduce this consistently. When I now import or replace the image, Capture shows the file as plain '8-bit' — no alpha — and the image renders without transparency. Screenshot 1 Working state (alpha recognized...
2
53
4/24/2026 1:50 AM
by
Juliantjong
Special characters in spreadsheets.
Started By
Edgars Upenieks
Hi all! Since start of 2026 version it is no more possible to write special charachters (like - ā,č,ē,ģ,ī,ķ,ļ.....). I think it's because it uses 'alt' key on keyoard and now it has function for rows in layers for example. If I need to add project name, location or any information in local language (in this case latvian) then I have to copy it in from somewhere else which gets realy annoying realy fast if I have many layers. Capture has lithuanian localization and they use the same charac...
3
31
4/24/2026 11:17 AM
by
Edgars Upenieks
2 right Clics needed instead of 1 to open popup options layers and filters
Started By
Jo MARTIN
Hello, The right clic on layers and filters to show the popup windows display the option is broken. It's needed to clic twice instead of once. thank you
5
49
4/23/2026 7:59 AM
by
Jo MARTIN
Translation English -> French
Started By
Gwennaël Hertling
Hello, I would like to make a request about a tiny problem that has been going on for several versions. Tiny, but quite confusing, translation concerns from English to French : when right-clicking on a fixture, the proposal 'Replace' was translated as 'Replacer' (which means in french 'place in another place') ; it would be wiser if the proposed default translation was 'REMPLACER' (which means rather 'change the type of fixture by another type') It is a very small manipulation that I s...
4
55
4/22/2026 9:54 AM
by
Gwennaël Hertling
Bugs when adding back deleted universes
Started By
VH
So I noticed a few issues with adding back previously deleted universes When adding the universe back you cannot use sequential patch over more universes, it stops at the first universe you entered into the patch window, you have to go manualy universe by universe When the universes is added back it sometimes doesn't show up in universe window When it decides to show up in the universe windows it doesnt show DMX Collision when there are more lights at the same address, it only shows on...
44
4/21/2026 3:35 PM
by
VH
Scaffolding Questions
Started By
PulsarArray
Hi, hope you're all doing well. I'm hoping someone can enlighten me here, - is there a way to use the replace function on scaffolding For exemple, if I use the wrong type of base and want to replace it by another type in the whole project without doing it all over manually - is there a way to add scaffolding collars on all bases in one go For now I add them manually by selecting and duplicating some, but my designs are not always rectangular so it's tedious. - if I duplicate elements...
1
84
4/6/2026 12:42 PM
by
PulsarArray
Cable splitt not working
Started By
AV Teknikk
Hi I can not use split for cables, the option is greyed out Is there something I am missing
1
50
4/14/2026 3:14 PM
by
AV Teknikk
Orbit lost its anchor
Started By
Pace
Hello all !!! Don't know what I did, but suddenly it seems that orbit lost his anchor. Now I'm stuck in look around. Any idea Thanks for your help
1
66
4/8/2026 11:18 PM
by
Pace
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