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Can't delte stage panels in Capture 2026      

Started By  jasonjames
Hi,  I can't work out why I can't delete stage Decks in Capture 2026.   They are not locked.  The layer is not locked.   I can move them to another layer and turn off that layer to get rid of them.  Weirdly, if I repeat the process in my second attempt, I can still delete the objects.  So I need to have a layer for trash now  Is there a way to force delete an object  Cheers, Jason
1 151
by jasonjames

Problem with 3D Capture 2025 viewer with Wisdom XC-5125      

Started By  Ashhh
Hi, as you can see from the video, I'm having a problem with the Capture 2025 3D viewer, specifically with the Wisdom XC-5125 light. The problem is when the shutter is activated. The 3D visualization doesn't match what happens in reality. As you can see, if we set the Shutter effect on the lighting console to 37 (about 27), in Capture 2025 (0-37), the effect is already very pronounced (very fast for a strobe effect), but in reality, the light has a very slow effect (a really slow strobe eff...
91
by Ashhh

MA3 onPC (on Mac) not connecting to Capture with Vis Key.      

Started By  Sebsworld
I am trying to conenct Capture to MA3 onPC with both softwares running on my mac. Open Capture and it says its connected to the Vis Key with correct MA3 software version.  MA3 sees the type Visualiser but not VisDongle and reports LisenceInvalid in the status field.  Am I missing something
83
by Sebsworld

random colors being added when movers chase/color sweep      

Started By  Anthony DeFeo
its not every color, I showed using green / purple(any color not green/purple shouldn't be there.) because it's most visible. I attached a gif that demonstrates what it's doing and how it looks side by side with MA3's visualizer  When I use the speed fader on ma to freeze the colors the unwanted colors disappear  the movers are only recieving 2 values (1 value change) as the phaser is a square wave (capture real time universe data shown in gif) so it seems capture is recieving the correc...
135
by Anthony DeFeo

Channel count not correct      

Started By  Floriaan
On a LED strip, if you change the channel map to one parameter (W in this case) and yoiu choose a resolution of 16bit, the Mode field reports a channel count of 1 (Control (1 ch) ), where it should be 2.
105
by Floriaan

Library error      

Started By  Rodrigo
Hello, how are you I am trying to download the library for use in Capture Student Version 2026. However, when I attempt to do so, I receive the following message: 'Failed to install Library - please check your user permissions.' This message appears with both library installation methods. How should I proceed
2 200
by Rodrigo

Image distortion in 3D Live view – wide angle / fisheye effect      

Started By  Barbarie Bravin
= Fr =   Bonjour à tous, Je rencontre un problème de déformation dans ma vue 3D Live sur Capture. L'image est très déformée, comme un effet grand angle ou fisheye , les murs et le sol apparaissent courbés et les proportions de la salle ne sont pas respectées. Ce n'est pas un problème de matériaux ou d'éclairage, c'est bien le rendu de la caméra Live qui semble incorrect. Je joins des captures d'écran pour illustrer la déformation. Merci d'avance ! 🙏 =En= Salut tout le mon...
1 138
by Barbarie Bravin

Bug dual Screen      

Started By  LinkoLight
Hi, I'm having a problem with my PC and Capture. I have a dual-monitor setup, and when I use Capture, my screens start flickering randomly with the slightest movement in the views. Do you have a solution to fix this problem Thanks
1 163
by LinkoLight

Calculating load with capture / production assist. 4,4% difference in waight      

Started By  Arrrian
Hei. testes out loads in the new capture. Made a little rig that ways 244,4kg , loads it on two slings, all evenly spaced, it says '127,6 and 127,7' calculated together its 255,4kg. Where do I get the extra 11,4kg ( 4,4)  Dose production assist add anything do they calculate with hardwear for the lamps like clamps I kinda need to know as I cant send off that to a cliant without an explimentation on what the difference is, if its a safty factor the okey, then I just write ...
123
by Arrrian

Bugs when adding back deleted universes      

Started By  VH
So I noticed a few issues with adding back previously deleted universes When adding the universe back you cannot use sequential patch over more universes, it stops at the first universe you entered into the patch window, you have to go manualy universe by universe When the universes is added back it sometimes doesn't show up in universe window When it decides to show up in the universe windows it doesnt show DMX Collision when there are more lights at the same address, it only shows on...
1 256
by VH
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