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rsmenteleJump to last post
21 May 2020 05:25 PM
2 Replies and 168 Views Tips on how to move a camera via DMX and setting min/max values
168 2 - Started by FaustoB Hi all, I would like to know if anyone has some tips to share on how to control Capture cameras via DMX. In particular I would like also to know if there&39;s a way to limit to camera range of movement. What I mean is, talking for example about the Z axis, a coarse dmx value of 0 correspond to a Z camera position of about -325m, and a coarse dmx value of 255 correspond to a Z position of about 325m. The same applies to X and Y. I might be missing something, but I found ...

Last post 20 May 2020 06:49 PM
0 Replies and 54 Views Optimize Processing for LED Tape
54 0 - Started by rsmentele Has anyone found a solution for optimizing the graphic processing when using LED tape I&39;ve tried changing the different visual settings available, but it&39;s still laggy. I have a set piece that is lined with tape long the back to create a reflection off the wall behind. I also tried mapping an RBG matterial to the back of the piece, but that doesn&39;t allow for light reflections like I want... Thoughts

Last post by :
rsmenteleJump to last post
14 May 2020 08:50 PM
2 Replies and 84 Views Cameras Control
84 2 - Started by Hector Hello friends!! Could you help me I am trying to patch the cameras in my Capture 2019 Solo edition. In the past (Atlas edition) I only dragged and dropped the cameras easely, but now it is not possible to do that. Could you be so kind as you explain the new way to patch cameras now Thanks in advance!! greetings from Mexico!!

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Vasilis ZiogasJump to last post
13 May 2020 12:43 PM
1 Replies and 85 Views Gltf import
85 1 - Started by nicolas Hi, I have a question concerning Gltf import in Capture 2020. I modeled and textured a floor tiled in Blender 2.82 with maps (Normal maps, displacement map, color map) and exported it in Gltf format but when I import it  I loose those maps. The pic of the original tile is imported fine but what makes the "real" look ( bumps,crevaces ) of it is not and it looks flat. I know that texturing maps are not real geometry modifications of a model but  more a tr...

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strobieJump to last post
03 May 2020 12:34 PM
3 Replies and 360 Views GeForce RTX 2080 TI Worth It? // Radeon Pro 5500M
360 3 - Started by chad0034 Hi guys, I tried searching but didnt see any questions on this. I am thinking of getting a RTX 2080 TI external GPU for my new Macbook Pro.  Has anyone ran Capture with this graphics card or the Radeon Pro 5500M  I&39;m currently on an older Mid-2014 Macbook Pro. Capture Nexum works but struggles massively when trying to use fixtures with diodes (GLP X4 Bar 20, Sceptron, etc) (I get that turning off throws light helps but makes the renders look way less appealing aesthi...
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