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Capture Atlas released

We are pleased to announce that Capture Atlas has now been released and is available for download as well as purchase on our web site!

The main new features of Capture Atlas are physical based rendering and new design view behaviour.

Physically Based Rendering in Capture Atlas

Capture Atlas introduces a new material and shading system commonly known as "Physically Based Rendering" or PBR for short. Physically based rendering generally includes a number of different things and Capture already simulates lighting from a physically based perspective, but the new shading model provides a more realistic lighting response from surfaces and improves the look of materials in the visualizer.

New design views in Capture Atlas

Capture Atlas introduces some major changes in how the views of Capture behave and in this post we'd like to walk you through the background and reasoning behind these changes, while at the same time showing off some of the new features that make us so excited about Capture Atlas.

About updates, upgrades and the future

After announcing the release of Capture Atlas and the product structure changes accompanying it, we have received a lot of feedback and questions related to our product pricing, upgrade policies and plans for the future.

With this posting we hope to provide answers to all these questions and provide a clear view of our long term strategy.