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2 Replies and 387 Views
Connect GrandMA3 with Capture using Viz Key
387 2 - Started by Rob Garcia, last post from Rob Garcia
Just got my VIz Key. Have been searcing the web and trying for a few hours to get these things talking.
Can anyone provide the steps needed to get this up and running
GrandMA3 version 1.6.3.5
Capture version 2021.1.10
Thanks,
Rob
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3 Replies and 452 Views
Display Foot-Candles
452 3 - Started by Joshua Jackson, last post from Vasilis Ziogas
I have a room designed and lights placed.
I can see that there is light, but I don&39;t know of a way to see how much light there is.
Does Capture have a function to show the foot-candles, lux, etc... at any given point
Thanks...
JJ
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3 Replies and 567 Views
Group of objects rotation
567 3 - Started by MIGNON MARTIN, last post from Vasilis Ziogas
Hi
often, i need to rotate a group of object, like truss with projector or something and it&39;s a pain for me in lots of case like this one :
Ho to rotate along the X green surface
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1 Replies and 409 Views
Camera
409 1 - Started by Nealtver, last post from Vasilis Ziogas
Helo. I am controlling camera over dmx now. how to rotate it around specific object (or how to assign world center of model around which camera will rotate). Thanks
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3 Replies and 581 Views
Imag camscreens
581 3 - Started by Nealtver, last post from Vasilis Ziogas
Hello. Is it possible to add some cameras that i can control, switch between them over dmx and broadcast the image to virtual IMAg screens. Thanx
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1 Replies and 758 Views
Fixture editor
758 1 - Started by Chris Moore, last post from Vasilis Ziogas
Is there a way to adjust things like pan and tilt range and default start/stop angle My lights have an extended tilt range enabled at the fixtures themselves. I don't see any kind of fixture editor or fixture builder. This would be a very valuable tool to have.
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1 Replies and 604 Views
Import Model
604 1 - Started by Soren, last post from Vasilis Ziogas
Hi Capture
If I import a model and that model uses many layers and materials.
Is there a way to pack or nest the model info, So the specific model dont fill up in the list
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3 Replies and 618 Views
Illuminated sphere
618 3 - Started by Steve Nield, last post from Vasilis Ziogas
Hi, I am trying to create a sphere that has a generic omnidirectional lamp inside and glows. I need to be able to have a red texture on the sphere so that under normal lighting conditions the sphere appears red but in the dark the sphere is self-illuminated. I have played around with creating spheres within capture and importing models but with no such luck. Am I missing something or is this not possible in Capture
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1 Replies and 695 Views
Building a polygonal stage
695 1 - Started by Klaas Hillmann, last post from Vasilis Ziogas
Hello
I am currently building a virtual Stage for our theater and the stage is quite crooked, so i would ask for the best way to represent that. do i use the new polygon feature to build floor and ceiling and try to match the walls as best i can do is there a better way what is special about the "stage" section for the models is there an advantage to using them over the polygons
Thx already
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0 Replies and 628 Views
Focus Striplights on a round Backdrop
628 0 - Started by thilda, last post from 2021-06-14 02:11
Hello everybody,
i stubled over something the last week.
After i made a round Backdrop, i added some Striplights on the floor.
And a realised to late that every Fixture pointed down.
Here is my acutal question starting.
Is it better to first point one up and copy it
And maybe the angle isn&39;t right after some further building.
Since i arranged them on the Bottom of the round Backdrop, they are no longer easily adjustable via one of the axis angle like i normaly would...
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