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1 Replies and 199 Views Effects in Fixture Reports
199 1 - Started by Yves, last post from Lars Wernlund
Dear Capture Team, please add DMX patched effects into the fixture report. They already appear in "Projects / Fixtures", but they don&39;t show up in the report. Best Regards, Yves

1 Replies and 212 Views Channel count in fixture report
212 1 - Started by Yves, last post from Lars Wernlund
Dear Capture-Team, please add the channel count of a DMX-Mode into the selectable columns in the fixture report. The reason for the request is the sometimes mismatched naming of the programming mode between your software, the fixture manufacturer and lighting console manufacturers. The channel count can then be the indicator to find out what mode the light is set to. You already give this information in the "Selected Items / Control / Mode", but only in brackets. But as soon...

1 Replies and 235 Views Make Materials -> Luminescence patchable
235 1 - Started by Floriaan, last post from Lars Wernlund
Although the texture generator in Materials suggests light output (glow, not actual light emission) by being able to patch it as IRGB, it is not visible in a scene with no other light or without ambient lighting. To make it possible to actual control the intensity of an object I would like to be able to patch the luminescence property of materials. This could also make for a good LED strip simulator.

1 Replies and 203 Views Fixture macros and special effects support
203 1 - Started by MADLACK, last post from Lars Wernlund
I would like to see support added for fixtures that have built in effect macros (auto programs) such as the elation chorus line 8 and 16. Is this possible

1 Replies and 58 Views Patch by Universe Report
58 1 - Started by LTL, last post from Lars Wernlund
Please add the ability to export reports organised and seperated by universe as the below example. See also my post on organising the address properly using a three digit dmx address. Universe 27 Robe Robin iForte 281 281 1 - Standard 16 Bit 1.1 54 27.1 Quick Trigger Universe 28 Robe Robin iForte ...

1 Replies and 55 Views Fixture colour identification
55 1 - Started by LTL, last post from Lars Wernlund
Please add the ability to give individual fixtures a colour identification. This would need to allow split colours - for example yellow/green horizontal lines (earth tape) plus an additional colour Earth Red for example. This information would need to be avaliable in reports and optionally plots in an appropriate container.

2 Replies and 42 Views Export universe and address as seperate columns
42 2 - Started by LTL, last post from Lars Wernlund
Please add the option to export the universe and . the address as two different columns in the exported data (CSV). This is to facilitate easier data management externally and matches the abilty to import seperate universe and address fields.

2 Replies and 71 Views Three digit dmx addresses
71 2 - Started by LTL, last post from Lars Wernlund
Please implement (an option to have) dmx addresses always as three digit numbers such as 001, 010 and 100. This is really important when exporting the data for manipulation in spreadsheets. Currently it is a mess when sorting as the numbers will not align sequentially. Hopefully the spreadsheet grab shows the problem ordering  1, 15,151, 205 when the order should be 1, 15, 29, 43, 97 working down through the universe. 8.1 8.15 ...

2 Replies and 317 Views Fixture import of exported data
317 2 - Started by mpettit, last post from Lars Wernlund
We have come up against an issue when transferring fixture data between capture files, whereby we can export all fixture data including filters/GOBOs but when we import the file exported, we have no option of importing these fields

14 Replies and 625 Views Rotating Objects
625 14 - Started by Oz Perrenoud
(Topic has multiple pages1 2 )
, last post from Oz Perrenoud
Spin the objects with reference to its own horizontal axis (related to the light output) regardless of its spatial position.
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