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Term: technology – 28 post(s) found
Lars Wernlund - Oct 03, 2018
In a first of a series of webcast focusing on console connectivity we will be taking a look at connecting Capture to Avolites' Titan.
The webcast will be broadcasted on our Facebook page on Monday the 8th of October at 20:00 CEST.
Lars Wernlund - Dec 19, 2017
Following recent support issues and worldwide reports from the gaming industry we have found ourselves in a position where we need to issue a warning to our users about upgrading to the latest macOS 10.13 High Sierra.
Lars Wernlund - Oct 10, 2017
One of the rendering advancements we made in Capture Nexum was the adaptation of and rendering in ACES AP1, also known as ACEScg. Rendering in ACEScg comes with a couple of major advantages over traditional sRGB rendering as it has a larger colour gamut than sRGB and comes with an HDR tone mapper.
Lars Wernlund - Feb 05, 2017
Over the past year we've had the pleasure of seeing a lot of Capture users join the Capture Design & Visualisation user group on Facebook, sharing their Capture experiences, knowledge, problems and wishes. It provides us with important information that we can feed into our product planning, so let me cease this opportunity to touch this aspect of our work as I can imagine if you haven't worked near software development it might all seem a bit mystical!