Webcast on upcoming release Lars Wernlund - Jan 29, 2020 We are nearing the release of Capture 2020! Join us in this webcast where we reveal the date of the release and the release webcast. We will cover some information relevant to Capture 2020, including what it will mean in terms of hardware and software requirements as well as licensing costs. Read more ...
Embracing glTF Lars Wernlund - Jan 18, 2020 Capture 2020 will feature support for the powerful new glTF 3D file format. While glTF, the "JPEG of 3D", is still young it is being embraced by the 3D industry at a remarkable pace. It will enable seamless model interchange with Blender. Read more ...
Live webcast with open Q&A Lars Wernlund - Jan 07, 2020 On Thursday it's time for this year's first webcast. We will begin with an open questions & answers session so gather all your questions and let us know what's on your mind! Read more ...
Future macOS GPU compatibility Lars Wernlund - Jan 04, 2020 Due to bugs in Apple's Metal drivers, our upcoming Capture 2020 release may only support AMD GPUs. GPUs from Intel and NVidia will likely have to be explicitly unsupported until Apple release macOS updates that resolve the bugs. Read more ...