It would be great to have more pyrotechnic effects in Capture that the current flame/water/CO2 can't really replace. Le Maitre are one of the most used suppliers and implementing most of their effects would cover almost all cases, especially as lots of them are similar other than colour, time, and size, so I imagine it wouldn't be too hard to implement them using the existing effects as a sort of base. It would also be nice if we could get some sort of documentation around them for rigging, angles, cables, and exclusion zones, etc.