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Help! - Rendering large qty of rgb pixels      

Started By  Strobie
Hi. I am working on a project which has a section of set with close to 500 dmx rgb led pixels installed inside it. The pixels are very small (15mm) so i have added them in as the generic rgb pixel. The set piece is 6m high and 3m wide, so there are a lot of pixels over a relitivly large area.  I am struggling to visualize this correctly, as i am getting a halo around the object when i zoom out enough to see the entire thing. also, the LED's seem to 'twinkle' as the GPU is trying to draw the l...
1 1366
by Strobie

Improve render performance with camera moves      

Started By  plusone
I'm looking for suggestions to improve render performance (via 'Render Movie') on snapshots that contain camera movement.  These renders are currently being exported at >1fps, which seems strange considering these renders also take several hours to complete.  I initially tried to create the snapshots using data from multiple sACN sources -- one source for the camera movement data and one source for the fixture data -- however this seems to produce renders that are effecitvely 0fps.  Combining th...
3 1102
by plusone

filters to single liight elements on sunstrips      

Started By  Kenneth
Hi is it possible to add filters to the individual lamps on a showtec sunstrip. I need it to be destributed so every second -1 has a L201 and every second has L204.
1 908
by Kenneth

connect to grandma2 on pc      

Started By  abdelwahab
hey , anu solution to connect capture 2020 to grandma2 on pc using different laptop .
1 1214
by abdelwahab

Camera movement      

Started By  Chris Pettersen
I'm trying out the demo before making a purchase, and I can't figure out how to make the camera move in movie renders. Can anyone please make a video tutorial
1 1030
by Chris Pettersen

Water Jet Feature      

Started By  LUX2152
Can someone direct me to a location that shows how to use the Water Jet feature. I have not been able to find anything. Thank you
1 916
by LUX2152

Tips on how to move a camera via DMX and setting min/max values      

Started By  FaustoB
Hi all, I would like to know if anyone has some tips to share on how to control Capture cameras via DMX. In particular I would like also to know if there's a way to limit to camera range of movement. What I mean is, talking for example about the Z axis, a coarse dmx value of 0 correspond to a Z camera position of about -325m, and a coarse dmx value of 255 correspond to a Z position of about 325m. The same applies to X and Y. I might be missing something, but I found these value range i...
6 2501
by FaustoB

Video Control      

Started By  stephen
I need to play back my light cues according to the video content, synchro with the sound in the video. How to: 1. upload a video and able to play back and hear the sound in capture (without hearing the sound. I do not know the cue point). 2. how to control the start and stop and pause of the video on the fly (without going to the property) I need to make the screen ready,   play the video and then i will be busy triggering cues on the console.
1 1121
by stephen

Cameras Control      

Started By  Hector
Hello friends!! Could you help me I am trying to patch the cameras in my Capture 2019 Solo edition. In the past (Atlas edition) I only dragged and dropped the cameras easely, but now it is not possible to do that. Could you be so kind as you explain the new way to patch cameras now Thanks in advance!! greetings from Mexico!!
2 1232
by Hector

Gltf import      

Started By  nicolas
Hi, I have a question concerning Gltf import in Capture 2020. I modeled and textured a floor tiled in Blender 2.82 with maps (Normal maps, displacement map, color map) and exported it in Gltf format but when I import it  I loose those maps. The pic of the original tile is imported fine but what makes the 'real' look ( bumps,crevaces ) of it is not and it looks flat. I know that texturing maps are not real geometry modifications of a model but  more a tricky way of giving this ' real' look. ...
1 1111
by nicolas
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