Capture Nexum revision history
The first release of Capture Nexum was version 23.0.13, the 24th of April 2017.
Version 23.1.12, released the 5th March 2018
- Project Crash
- Opening a project file from an older version of Capture with a colour scroller attached to a conventional fixture could lead to a crash.
- Library Installation
- Library installations on macOS 10.13 could be very slow.
- Editable Fixtures
- Fixture name, make and weight information was editable by mistake on macOS.
Version 23.1.11, released the 30th January 2018
- CAEX ShowSync
- The order of fixtures reported in a CITP/CAEX fixture list is now deterministic.
- Image Media
- The video player could fail to play back image files.
- Plot Fixtures
- Textual information outside fixtures on plots such as filters or focus information did not always render on top of other objects the same way as the fixture's symbol.
- Layer Priority
- Layer priority did not get applied properly to standalone symbols.
- Project Information
- Project information logo and text did not render to image unless the bloom effect was enabled or resolution was low.
- Omnidirectionals
- Omnidirectional lights such as bulbs could produce a white rectangle when above frosted transparent objects, if very bright.
- Cylinder Hull
- The number of segments of a cylinder hull was always lost on duplication.
Version 23.1.10, released the 8th January 2018
- Console Link
- Fixtures patched to universes not available to a console link are now reported as unpatched to the console and a warning is shown to the user.
- Zoom
- Free-flight zoom did not function, was zooming to the camera's focus point.
- Multiple Apertures
- Fixtures with multiple laser or video light sources only visualized the first light source.
Version 23.1.9, released the 28th November 2017
- Hantmade Stage
- Support for version 2 of the Hantmade Stage plugin for Cinema4D.
- MA-Net
- Support for up to 256 MA-Net universes.
- macOS Crashes
- Capture could crash on macOS when importing models.
- Plot Editing
- When moving insets in plots on macOS they could sometimes move slower than the mouse.
Version 23.1.8, released the 31st October 2017
- Random Strobe
- Strobe synchronized between multiple apertures of the same fixture.
- Video Resolution
- Changing the resolution of a video player lead to Capture hanging.
- Transparents
- Rendering order of beams and transparent objects has been improved to reduce errors.
Version 23.1.7, released the 11th October 2017
- Fixture Output
- Some fixtures with a single asymmetric aperture did not produce any light output.
Version 23.1.6, released the 10th October 2017
- macOS Startup
- Capture would not start on macOS versions lower than 10.12.
Version 23.1.5, released the 10th October 2017
- macOS Crashes
- Capture could crash on macOS when closing windows.
- Cinema4D Import
- Capture tried to guess the scale of imported Cinema4D files.
Version 23.1.4, released the 6th October 2017
- Retina Support
- Support for Apple Retina display rendering added to the Student Edition.
- Oval Optics
- Support for oval LED optics has been added.
- MacOS Tabbar
- Accidental opening of the tab bar on macOS has been blocked as it caused navigation issues in maximized views.
- MacOS Commands
- Command availability did not update correctly on macOS when focusing between undocked views and the main interface.
- DWG Normals
- Broken normals in DWG files were passed through on import causing discolorations.
- Video Projectors
- Video projected from projectors with offset apertures rendered cut off.
- Colour Mixing
- Colour of dual layer color mixing fixtures were combined additively (rather than HTP).
- Colour Mixing
- Virtual RGB colour mixing of RGBW fixtures caused intensity anomalies in dual layer color mixing operation.
Version 23.1.3, released the 5th September 2017
- CSV Import
- Importing a CSV file with empty lines could cause a crash.
- OBJ Import
- Importing an OBJ file with polygons that do not specify normals could cause a crash.
- Beam Stuttering
- Visualization of beams on moving scenery could stutter under certain circumstances.
- External Accessories
- External accessories such as barndoors were not visible in plots.
- Multihomed Networking
- Outbound multicast messages of CITP and ETCNet could use the wrong network interface.
- Scaled Objects
- Scaled imported objects appeared very dim.
- Text Editing
- Editing long text properties on macOS without a mouse left a part of the text editor invisible.
- Movie Rendering
- Replacing a movie file on rendering on macOS did not work.
- Fixture Frontmounts
- Attaching or removing fixture frontmounts such as scrollers and dousers did not correctly update beam positions.
Version 23.1.2, released the 6th July 2017
- Invisible Objects
- Objects in hidden layers could under some very specific circumstances be selected.
- Video Playback
- The speed of video played back in video players could drift from world clock.
Version 23.1.1, released the 26th June 2017
- Keyboard Shortcuts
- The keyboard shortcut for View Focus All has been changed to Shift + F and the shortcut for Select All By Fixture Type has been changed to Shift + T.
- CAEX Ver. D
- Support for CITP/CAEX version D.
- Data Import
- A new option has been added to choose the X, Y and Z axis directions when importing positions.
- Visualisation
- The default beam characteristics for beam fixtures lacking photometric profiles has been improved.
- Visualisation
- Red tone shifts have been reduced for intense indigo and violets.
- Visualisation
- The intensity of beams aimed into the camera has been reduced to increase realism.
- Art-Net 3
- The numbers of Art-Net universes over 256 were not shown correctly.
- SketchUp Import
- Drawing block and name information was not preserved correctly for SketchUp imports.
- Data Import
- When importing patch information using separate DMX channel columns the results would be off by one.
- Omnidirectionals
- Rendering of omnidirectional fixtures could fail and render them inactive.
- Visualisation
- The angles of framing shutters when controlled through DMX were incorrectly amplified.
- Visualisation
- The intensity of apertures was incorrect, especially for large apertures and on long distances.
Version 23.0.18, released the 26th May 2017
- Laser Precision
- Lasers could appear to shoot through narrow surfaces.
- Plot Colour
- Plot discolourations were present on macOS, making parts of a plot appear slightly pink.
- DWG Import
- Some types of surfaces could import without normal information, causing surfaces not to reflect any light.
Version 23.0.17, released the 19th May 2017
- Fill Lighting
- Having fill lighting enabled could lead to crashes when attaching or detaching objects from motion fixtures.
- Quality Information
- The view quality information was not visible in other than 100% resolution scaling.
- Import Model
- On macOS, closing a model import window in full screen mode lead to a crash.
- Laser Precision
- Laser projected on thin items could leaks through the items.
- Plot Grid
- Plot inset grids printed so thin they were almost invisible.
Version 23.0.16, released the 12th May 2017
- Dropdowns
- Dropdown property lists could open too narrow on macOS.
- Power Information
- Power information in the quick information window did not appear on macOS.
- Omnidirectionals
- Rotating omnidirectional light sources caused striped rendering artefacts.
- Blue Colours
- The visualization of blue colours could appear too strong for some fixtures and cause a red colour shift.
- Colour Temperature
- Fixtures that can only be controlled by colour temperature and dimmer did not visualize.
- Locked Layers
- Objects in locked layers remained selectable with multiselection even if the option to make objects in locked layers unselectable was active.
Version 23.0.15, released the 5th May 2017
- NDI Streaming
- Receiving video over NDI could cause random crashes.
- Fill Lighting
- Attaching objects to motion fixtures could lead to fill lighting related crashes.
- DWG Import
- Importing a DWG file could cause a texturing-related crash.
- Throws Light
- Fixtures with the Throws Light property set to False had invisible apertures.
- Automatic Quality
- The automatic quality setting could cause intensity fluctuations.
- Color Textures
- Some red tones in color textures appeared extremely dark.
- Model Import
- Using the Place Here option when importing objects did not always work.
Version 23.0.14, released the 28th April 2017
- Cinema 4D
- Objects imported from Cinema 4D have been set to cast shadows by default.
- DWG Materials
- The color of imported materials with standard names such as ByBlock, ByLayer and Global is adjusted to the default color if imported as black.
- Line Width
- Layer line width rendering on Windows was defect, causing paper views to be difficult to read.
- Fill Lighting
- Changing the fill lighting quality settings could cause the fill lighting to stop working.
- Beam Intensity
- Beam intensities and colours of multi-aperture fixtures could be incorrect when dimmed.
- Beam Rendering
- Aperture rendering could appear broken near the aperture of fixtures with very wide field angles.
- DWG Blocks
- Drawing names did not import from blocks that contained other elements than block references.
- Project Information
- The scaling of project information was incorrect when rendering images and movies.
For older versions of Capture, see the Capture Atlas revision history.