Why when I apply material on shapes it flickering when I'm moving camera? It's also goes to render. How to fix that bug?
https://youtu.be/poiZvmINo0c
Could you verify that you have the latest graphic card drivers installed?
It looks like it could potentially be a depth fighting issue. This could happen if you have imported the same geometry twice or it contains surfaces very close to eachother.
This surface bug apperas on all importetet models. And it's no dubble imported model. In common way I use .3ds format. I can send you project file for discaver the issue reson. This bag allwayes apperas on the all imoprted models. And also, today I founded the simelar flikering but in this time on reflection plane. It's build in object, stage deck and native material. I tride to adjust the reflrction plane, but it only affected on a position of artifactes.
https://youtu.be/qWIoT-Hlx4I
And also. The same problem with pre build element (box). It’s definitely software issue.
https://youtu.be/cJltVkyZX3c
I recommend that you e-mail support@capture.se to get help!
Thx. Done it.