My Moving head hobos don't rotate in correctly in capture.. when they show a slow rotation in capture my actual gobs are spinning very fast, when I slow them down to a moderate speed in capture they have stopped. Same with colour changes. My lights are moving moderately but in capture the only show one colour and don't change. When I increase the colour change to very fast (to quick toes the changes, in capture they move through the colours slowly?
Capture deals with the range of min to max values linearly. There are fixtures that has non-linear curves for this range of DMX values but we have no proper data to support such functionality.
So are you saying that you can't fix this issue?
It could be fixed in the future and we already have this on our wish list, but at the moment there are no proper data from the manufacturers, nor we have implemented the technology to properly support this.