When we patch fixtures we can see the current values in the universes tab, but this doesn't work with cameras. If I patch a camera, the universe preview window doesn't show the values unless I'm sending them externally. It would be great if I could see the current camera position while I change things with the cursor, so I could send the same values from my external communication device to quickly change the camera coordinates.
Noted as a new feature suggestion. Thank you for your feedback.