⚠️ Following an upgrade of the forum technology our notifications have changed appearance. We are working on getting the old appearance back.
Hi,
Ever since updating to macOS Mojave, Capture has been running WAY slower than it did on High Sierra. It might be something about OpenGL, but even on the new rendering engine, it's crazy slow. (I'm using the student edition). It's driving me crazy because everything else on my Mac is slow as well while rendering live in Capture. Can something be done to fix this pronto? And just for the record, I still prefer the OpenGL legacy rendering engine.
Thanks, Matthew.
This sounds like something specific with your hardware, there is no reason for such a systematic slowdown. It sounds as if you hardware lacks some Metal feature that ends up being software simulated.
Yes I noticed the same.
Capture 2018 ran noticeably slower under Mojave.
iMac late 2012
3,4 ghz Corei i7 processor 4 cores
24 gb 1600mhz DDr3 ram
Nvidia G Force GTX 680MX 2048 MB
Keith