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Control View Camera with Hog4PC

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Colin Wood
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Posts: 157
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Hi All,

I fully appreciate how long this has taken, but today I received the library file for the Capture Camera in Extended mode. I have tested this and can confirm previous issues appear to be resolved.

You can download it from this link.

https://www.dropbox.com/s....hog3lib.tar.gz?dl=0

The only element which may cause confusion is what the 3 Intensity parameters control.

Intensity - Ch15 Lighting
Sub Intensity 1 - Ch14 Ambient
Sub Intensity 2 - Ch16 Atmosphere (remember to patch your smoke in Capture separately as the 16th channel e.g. Camera A.1, Smoke A.16)

I hope this helps

Cheers

Colin
arlon666
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Posts: 29
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Colin Wood wrote:
Hi All,

I fully appreciate how long this has taken, but today I received the library file for the Capture Camera in Extended mode. I have tested this and can confirm previous issues appear to be resolved.

You can download it from this link.

https://www.dropbox.com/s....hog3lib.tar.gz?dl=0

The only element which may cause confusion is what the 3 Intensity parameters control.

Intensity - Ch15 Lighting
Sub Intensity 1 - Ch14 Ambient
Sub Intensity 2 - Ch16 Atmosphere (remember to patch your smoke in Capture separately as the 16th channel e.g. Camera A.1, Smoke A.16)

I hope this helps

Cheers

Colin

Thanks Colin!!!!

This makes it so much easier to use. I made the camera into a user kind so i could access all the functions faster. Some of the movements are still a little jerky, but defiantly more usable now. I'm guessing it has to do with the way hog handles 16bit channels. I will have to post a video of what i was able to do once i get some time.

Would still love to see a tutorial on something like this too. I love all your Hog tutorials Colin you do an awesome job!! Any chance you want to do one for this sometime?

And thank you to the Capture team for stepping up and making your product even better.

Cheers,

PS:Happy belated birthday Colin :)

Colin Wood
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Posts: 157
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Thankyou very much, and you're welcome.

However, this profile supports FULL 16 bit resolution which can be viewed in the DMX window. This was the reason for the delay, as the Real World Values were previously restricting this. Any jerkyness now should not be as a result of the Hog side of things.

Cheers

Colin

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