Curious to hear if anyone has a work around for this...
I currently use outward facing LED strips (colorforce 72s, cyc fx, etc) in a lot of my designs and I am having a hard time visualizing them.
In capture polar, the face of the LED strip would illuminate and it looked great. However in Argo/Atlas I have been fighting to get them to show up when I am rendering in Live view. If you get the camera just right you can make out a handful of strips. Pitching designs with 100+colorforce 72s is now much more difficult and I have to edit the image in Photo Shop to get a more defined outline.
Anyone else run into this?
Thanks!
+1 for this! Never a problem until Atlas and I've been trying to show a client some ideas for Chauvet Epix Strips and you can't really see them at all. Even with atmosphere lighting at 0%...
No change for me...
I found if you turn on spill lighting in the rendering settings it helps a bit. Still not great, but definitely an improvement.
I'm not sure if it's a fixture error or a rendering error within the program. It happens with any LED bar/strip I add into any scene