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random colors being added when movers chase/color sweep

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Anthony DeFeo
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its not every color, I showed using green / purple(any color not green/purple shouldn't be there.) because it's most visible. I attached a gif that demonstrates what it's doing and how it looks side by side with MA3's visualizer 


When I use the speed fader on ma to freeze the colors the unwanted colors disappear 

the movers are only recieving 2 values (1 value change) as the phaser is a square wave (capture real time universe data shown in gif) so it seems capture is recieving the correct data. 

the faster the color chase moves, the longer the faded color tail becomes. 

effect is NOT using color wheel.

Is this a new feature in 2026? Or does this have something to do with my graphic card settings? If it is a feature, is there anyway to disable? 

Moving heads : 

Robin MegaPointe

MAC Axiom Hybrid


Console : Grandma3 onpc connected via viz key 

Video Card : AMD Radeon RX 9070XT 16gb 

EDIT : I had to scale the gif down if there's a host I can post the original gif, it's 5.32 mb. I just noticed the gif became incredibly small.

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