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3D Flip Fixtures

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thedreamer
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Hello,

I'm looking for a way to 'flip' fixtures in 3D while keeping the same rotation/position values. So they face 180° the other way.

I have thousands of those as each is a pixel from pixel tape - all with different positions/orientations - so the traditional methods I know won't work.

It's been drawn in another CAD software and imported into Capture using MVR. After the import it looks like the pixels are facing the wrong side.

Attached is a demo file of what I mean - at the moment the pixels are facing bottom and I want an automated way of making them facing up while keeping all the different orientations/positions (which are different on each pixel).

Another solution I thought about (but don't know how to achieve) would be to build a custom flipped pixel fixture.

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