Design > Library > Textures : when placing a texture from the library, using it as a reference and having to MANDATORY rename it before actually placing it in the project, this would save 3 steps in the current process.
This behaviour is new to 2025 and I agree it does not make much sense.
There's probably a reason, but I don't know...
The previous design was causing issues. The software needs to be able to distinguish clearly between a material that is untouched from the library and a material that the user has created. For example when you have been working on two projects that both used a material from the library, but you modified it in one of them. So for both technical reasons, and reasons of clarity, we changed this.
I acknowledge that there is an inconvenience. We are planning to add a "duplicate and replace with duplicate" kind of command that will make things easier.
!0! I understood.
Great solution!