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Make Materials -> Luminescence patchable

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Floriaan
Veteran Member
Posts: 377
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Although the texture generator in Materials suggests light output (glow, not actual light emission) by being able to patch it as IRGB, it is not visible in a scene with no other light or without ambient lighting.
To make it possible to actual control the intensity of an object I would like to be able to patch the luminescence property of materials.

This could also make for a good LED strip simulator.
Floriaan Ganzevoort
Lighting Designer - Theatermachine
Lars Wernlund
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Posts: 954
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If you give the material a luminance it is though, isn't it?

Technical Director
Capture Visualisation