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Rotating Objects

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Oz Perrenoud
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Spin the objects with reference to its own horizontal axis (related to the light output) regardless of its spatial position.

Matthias Ulrich
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Great request!! Wish this option would be available. Remember in MA3D this option was possible by selecting the "world-axis" or the "object-axis"

Floriaan
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This is already possible by grabbing the black part instead of the red part of the rotate flag/Anker or however it is called. Or am I not understanding your question correctly?

Floriaan Ganzevoort
Lighting Designer - Theatermachine
Oz Perrenoud
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No, you don't understand.

We are talking about a fixture (or object)  already rotated in x, y and z.

Try turning a fixture that is emitting light primarily upwards (in y), upside down without changing it in x and z.

If this object could be rotated along its own axes, it would make it much easier.

Floriaan
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Hi, I think I understand what you mean, but not why you would need to do this. If it is for focus? Do you feel you are not accurate enough by using a right mouse click in the Live view with the fixture selected?

Floriaan Ganzevoort
Lighting Designer - Theatermachine
Oz Perrenoud
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No, Florian, you can't even resolve this issue focusing.

Ultimately, it is a feature that exists in other softwares and that helps a lot when you have complex projects.

Floriaan
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Can you describe what you need the function for?

Floriaan Ganzevoort
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Oz Perrenoud
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Posted By Oz Perrenoud on 2024-04-17 16:18

That´s it!

I had already had this need in a Christmas project for the Brasília Cathedral in the structures that go up.

Look for the building!

I'm working on a handrail of a three-story helical staircase in a stadium.

I placed the fixtures (224) pointing upwards and the customer wants to see what it looks like diagonally.

That´s it.

jpversloot
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+1!
This is extremely usefull when you have multiple fixtures placed around for example an arena and want them all to look 45 degrees down.

Le Coin des Lighteux
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You can do this by selecting an object and using the Ctrl4 view, which turns the view so it matches the rotation of the selected item. But a rotate object would be cool too.

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