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2 Replies and 216 Views
Fixture Finder Catalogue
216 2 - Started by Ben Cassels, last post from Tom Andrews
We all know how frustrating it can be to try and search for the "perfect" fixture for a gig. If you need something with 2 gobo wheels, searching through forums or manually dragging in 10s of fixtures into capture to find something that matches what you need can be tiresome.
Capture has probably the leading fixture library, with every element of a fixture meticulously documented - could it not be possible to have a more advanced searching feature Search features such as whether or n...
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1 Replies and 84 Views
Capture Camera and IMAGS
84 1 - Started by Garrett Underwood, last post from Tom Andrews
Hello,
I&39;d love to see the ability to be able to take say my alpha view and use that as a video source for my LED screens in my room. That way for presentations I can display it as accurate os possible. We run IMAGS in our room and when rendering videos id love that the camera im looking at is being displayed on the IMAG screen. I can easily do it with still images but I want to make it feel "live"
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0 Replies and 96 Views
Helpfile error, library file.
96 0 - Started by BadIdeaFactory, last post from 2025-02-25 07:37
Hey team, just spotted an error in the 2 recent versions of the online manual.
The library file location is listed for mac, but is incorrect for Windows. We found it here:
C:\Users\<username>\AppData\Local\Capture 2024
It isn&39;t just stored inside the C drive.
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2 Replies and 109 Views
Tme-Line
109 2 - Started by Subbass, last post from BadIdeaFactory
Hello Capture!
I wish to add some time-line Tool, where we can add Sound files, cameras and their transitions, DMX snapshots, Media and etc...
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0 Replies and 101 Views
Plot enhancements
101 0 - Started by Drew Holmes, last post from 2025-02-24 14:14
Couple of thoughts on potential Plot enhancements.
1) Have an "Overlay" option alongside the current "Underlay"
2) Have the ability for plots to return the correct data when using the "Drawing Name" function in a text field. Currently I get "Underlay Layout" rather than "Lighting PLAN view" in my plot. I.e. it&39;s pulling the name of the plot where I set up the layout, rather than the plot I&39;m then using it in.
3...
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0 Replies and 123 Views
XYZ Movers
123 0 - Started by Jo MARTIN, last post from 2025-02-20 19:47
Hello All,
Working with movers is sometime a pain, when you want to combine Up and domwn movers to Rotators,
In exemple, to simulate a screen wit 4 asserved Motors, you need to first add a X rotator, then assign it to a Y rotator, then assign this second one to a Y movers.
Could we have just one mover, with 6 axis options
X,Y,Z and Rot X, Rot Y, Rot Z,
So you can patch only one axis or more, only the one you need for your project.
Thank you
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0 Replies and 105 Views
Patch in fixture library
105 0 - Started by marco, last post from 2025-02-18 17:57
HI.
it would be nice to check the assignment of the dmx channels directly in the library, before inserting it into the project.
I have many different fixtures and many I noticed that do not correspond with the channels,
but to check them, I have to insert them into the project, then assign them a dmx channel and then go into universes to check if each channel corresponds with the real one,
if you could see it directly in the library it would be faster to prepare the work.
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4 Replies and 210 Views
Align on grouped items
210 4 - Started by Floriaan, last post from Floriaan
When using align on grouped items, the alignment should not break the group and align the individual items from the group, but it should align the group as a whole.
Example: when a truss structure is built out of individual elements (corners, sections, etc.) and you want to align multiple such structures, it should not pile up the individual parts, but leave the structures as a whole once they are grouped.
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0 Replies and 117 Views
More view section direction
117 0 - Started by Florian Declercq, last post from 2025-02-06 04:04
Hi, I’m currently battling with the fact I have several event where there a lot of stuff in all 4 walls and or direction and multiple location at once. Like by example totem all around in main area. Actually I’m only limited to top, right and front section. In order to make plot that make sense according to pov of techs, I have to cheat by inverting plot annotation in front section or right section and make lot more layers and filters to get plot that can’t be inverted on loadin by tech. My ...
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